Big changes
After almost a month of development, I can finally share all the results! A ton of work has been done.
The main thing - the entire project's color correction has been completely redone. All the in-game art was reworked into grayscale so it can be easily manipulated on the engine side with post-processing and color correction.

Also, thanks to the improved color correction, I was able to implement a day and night cycle system. The entire daily cycle now looks like this:
Several new visitors have been added:
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Farmer
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Milkmaid
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Homeless man
Including all the animations of them entering the player's shop, as well as the animation of the doors opening.


Weather was added - rain specifically. Now, at certain points in the game, it can start raining, which affects visitor dialogues and adds a more immersive atmosphere while working.
The entire kitchen was redrawn - every kitchen element has been animated and given mechanics. Now all kitchen elements can be moved or interacted with.
Hot coals were also added, complete with their own animation.
A working animated radio was added, which plays all the exclusively created tracks to enhance the cozy in-game atmosphere.
On top of that, much of what was mentioned above has been given sound - it now features pleasant interaction sounds. Sounds were added for:
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The coals
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Hand bellows in action
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Mortar and pestle
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Rain
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Doors opening
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Footsteps from all visitors
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Clock ticking
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Screen switching by the player
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Daytime ambience and street noise
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Radio turning on
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Picking up stone and wooden tools
Here’s what the transition between game screens looks like now:
On top of all that, the VERY FIRST in-game soundtrack
was added - you can listen to it in full in the following video:
Also, some little things were added - like animated clouds in the background, designs beyond the game screen edges (for different monitor formats), and so on. But I won’t dwell too much on those.
The project isn’t standing still. it’s alive and moving forward fiercely. Big thanks to everyone! ❤️
Essentia
A game about a perfumer
| Status | In development |
| Author | Tech-Jungle |
| Genre | Simulation |
| Tags | 2D, Atmospheric, Casual, Cozy, Crafting, Management, Singleplayer, stytlized |
| Languages | English, Russian, Ukrainian |
| Accessibility | Interactive tutorial |
More posts
- It’s your turn to stand behind the counterApr 29, 2025
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